eznpc Where PoE2 Patch 0.4.0D Could Shift the Economy

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PoE 2 Patch 0.4.0D brings Holton back, makes Temple planning clearer, and fixes big economy bugs like Immured Fury's Fracturing Orb drop plus Abyss passive spawns—expect prices and farm metas to shift.

A lot of people skimmed PoE 2's 0.4.0D notes, saw a few UI lines, and moved on. That's a mistake. This patch isn't flashy, but it messes with the league economy in a way you'll feel the moment you open trade, especially if you craft or flip. If you're trying to get ahead of the curve, or you're just tempted to buy poe 2 items so you can stop grinding and start building, this is the week where timing matters more than usual.

The Fracturing Orb Flood

Here's the big one: Immured Fury not spawning in Fractured and Cleansed zones. For weeks it basically turned a "farmable" crafting tool into a luxury item. Everyone who needed Fracturing Orbs either paid through the nose or put their project on hold. With the spawn logic fixed, supply should swing back hard. You'll notice it quickly: more listings, more undercutting, more people finally willing to use orbs instead of treating them like museum pieces. If you've been sitting on a stack, the safe play is moving them before the market fully wakes up. If you've been priced out, give it a day or two and let the first wave of farmers do the work.

Abyss Passives Get Put Back in Their Lanes

The Atlas passive bug was quietly printing value for anyone running Abyss. Nodes that were meant to juice Ulaman were accidentally nudging Amanamu instead, which meant you could spec "wrong" and still hit the jackpot. That's gone now, and it changes how people route their trees. You can't have everything at once. Players will either lean into general Abyss effectiveness or commit to boss targeting, and that choice cuts down on consistent Amanamu runs. So yeah, expect Omens of Light and Abyssal Echoes to tighten up. Not overnight, but you'll see it: fewer cheap listings, more "price check." spam, and that slow creep upward as stock dries.

Temple and Trial Changes You'll Actually Notice

Not every win is about currency, though. The Temple UI hover info is the kind of fix that stops stupid mistakes. You don't have to alt-tab, you don't have to guess, and you don't have to ruin a run because you mixed up an upgrade path. It's small, but it feels like someone finally respected your time. On top of that, Holton's crystal drops are back where they should be, and that irritating bird in Trial of Chaos got its damage reined in. Runs won't suddenly be "free," but they'll be less random in the worst way.

What This Means for Your Week

Think of 0.4.0D as a nudge that rebalances what's easy to farm and what's annoying to target. Prices won't settle instantly, and that's the point: early movers make the profit, late movers pay it. Watch Fracturing Orbs for a dip, watch Amanamu-linked drops for a squeeze, and don't be shocked if crafting picks up because people can finally afford to take risks again. If you'd rather skip the waiting game, a lot of players use eznpc to pick up currency or items quickly and keep their build plans on track, then let the market calm down on its own.

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